Month: March 2017
Monopoly’s Inventor: The Progressive Who Didn’t Pass ‘Go’
Virtual reality on a budget
Such an awesome use of physical prototyping!
Git Large File Storage
I tried to commit some really large files to GitHub, and Git told me that I should consider using Git LFS.
I installed it and it seems to just work…
via Git Large File Storage – Git Large File Storage (LFS) replaces large files such as audio samples, videos, datasets, and graphics with text pointers inside Git, while storing the file contents on a remote server like GitHub.com or GitHub Enterprise.
Jane Ng – “Making the World of Firewatch” GDC 2016
GitMerge for Unity
GitMerge for Unity actually works.
It lets you merge scenes and prefabs.
It is easy to install, feels appropriate to the dialects of both Unity and Git, and has a nice, visual merging interface. And, it’s free and open source.
I will be using this in every project from now on.